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WebGL-Fluid-Simulation: Browser-based fluid simulation

Simulate fluids in the browser using WebGL, enabling interactive fluid dynamics on desktop and mobile devices. The project provides a versatile platform for experimenting with fluid simulations.
Screenshot of PavelDoGreat/WebGL-Fluid-Simulation homepage

WebGL-Fluid-Simulation enables users to visualize and interact with fluid dynamics directly in a web browser. This project implements a GPU-accelerated fluid simulation using WebGL and a simplified Navier-Stokes solver. It aims to provide a readily accessible and interactive environment for exploring fluid behavior without requiring complex installations or dependencies.

The simulation leverages WebGL for fast rendering, making it performant even with complex fluid configurations. It offers a user-friendly interface for adjusting simulation parameters in real-time. The implementation focuses on clarity and modularity, facilitating customization and extension by developers.

  • GPU Acceleration: Utilizes WebGL for highly performant fluid simulations on modern GPUs.
  • Interactive Controls: Provides intuitive controls for adjusting simulation parameters such as viscosity, gravity, and particle emission.
  • Customizable Parameters: Offers a range of adjustable parameters to influence fluid behavior and visual appearance.
  • Responsive Design: Supports a responsive layout, adapting seamlessly to different screen sizes and mobile devices.
  • Open Source: Distributed under the MIT license, allowing for modification and commercial use.
  • Simple Setup: Requires no external dependencies or complex installation procedures.
  • Real-time Visualization: Provides immediate feedback on parameter changes, facilitating rapid exploration of fluid dynamics.

The project has been actively maintained and demonstrates stable functionality, evidenced by recent commits and a consistent release history. Comprehensive documentation is not present, but the code is well-structured and relatively easy to understand. Community support is available through GitHub issues.

This project benefits developers and enthusiasts interested in exploring fluid dynamics and WebGL graphics. It provides a quick and easy way to experiment with fluid simulations in a browser, making it ideal for educational purposes, prototyping interactive visualizations, and exploring GPU-accelerated physics. It avoids the complexities of setting up desktop-based simulation environments.

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1,897
Issues
75
Created
9 years ago
Commit
1 year ago
License
MIT
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Updated 1 month ago

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